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ThileepKumar
ThileepKumar
3D Artist
Coimbatore, India

Summary

3D Visualizer and Lighting Artist with 3+ years of experience producing photorealistic interior and
architectural renders. Proficient in Blender, Unreal Engine 5, and Substance tools, with a strong
command of lighting, materials, and composition for residential and commercial interior projects.
Experienced in delivering high quality visual outputs for client presentations, combining technical
precision with a keen eye for design aesthetics. Adept at managing full visualization pipelines from
concept modelling through to final render and post-processing.

Skills

Rendering3D Modeling3D Printing3D VisualizationTexturingUV MappingPBR Texturing

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
MetaHuman Creator
MetaHuman Creator
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Unity
Unity
Instant Meshes
Instant Meshes
speed tree
speed tree

Experience

  • Tech Lead at Canorous Technologies
    coimbatore, IN
    August 2023 - September 2025

    Environment & Lighting: Delivered photorealistic interior and architectural visualizations – for

    residential and commercial projects using Unreal Engine 5 and Blender, with a strong focus on

    spatial composition, material accuracy, and client-ready presentation outputs.

    Lighting & Photorealism: Implemented advanced real-time lighting using Lumen, Ray Tracing, and

    IES profiles to achieve photorealistic illumination across varied interior typologies including living

    spaces, hospitality, and retail environments.

    Material Development: Created and managed PBR material libraries in Substance Painter and

    Substance Designer for finishes including wood, stone, fabric, glass, and metal — ensuring accurate

    surface representation across all project types. –

    Render Optimisation: Optimised render pipelines using Nanite, LODs, World Partition, and GPU

    culling to deliver smooth interactive walkthroughs and high-fidelity still renders within project

    timelines.

    Pipeline Efficiency: Developed modular asset and environment systems in collaboration with the

    design team, improving production turnaround time by 40% across multiple concurrent projects.

    Client Deliverables: Packaged and delivered visualizations for client presentations including

    interactive real-time walkthroughs and pre-rendered animation sequences for architectural review.

  • Technical Trainer at XR Studio
    Erode, IN
    June 2022 - May 2023

    Training & Mentorship: Mentored students in 3D modelling, scene lighting, material creation,

    and architectural visualization using Unreal Engine and Blender.

    Project Supervision: Supervised student-led 3D visualization projects for real-world

    architectural briefs, guiding teams from concept through final render.

    Competition Coaching: Guided award-winning student teams in national and international

    design and technology competitions.

    Workshops: Conducted workshops on optimization techniques, lighting theory, and asset

    creation best practices aligned with industry workflows.