3D Visualizer and Lighting Artist with 3+ years of experience producing photorealistic interior and
architectural renders. Proficient in Blender, Unreal Engine 5, and Substance tools, with a strong
command of lighting, materials, and composition for residential and commercial interior projects.
Experienced in delivering high quality visual outputs for client presentations, combining technical
precision with a keen eye for design aesthetics. Adept at managing full visualization pipelines from
concept modelling through to final render and post-processing.
Environment & Lighting: Delivered photorealistic interior and architectural visualizations – for
residential and commercial projects using Unreal Engine 5 and Blender, with a strong focus on
spatial composition, material accuracy, and client-ready presentation outputs.
Lighting & Photorealism: Implemented advanced real-time lighting using Lumen, Ray Tracing, and
IES profiles to achieve photorealistic illumination across varied interior typologies including living
spaces, hospitality, and retail environments.
Material Development: Created and managed PBR material libraries in Substance Painter and
Substance Designer for finishes including wood, stone, fabric, glass, and metal — ensuring accurate
surface representation across all project types. –
Render Optimisation: Optimised render pipelines using Nanite, LODs, World Partition, and GPU
culling to deliver smooth interactive walkthroughs and high-fidelity still renders within project
timelines.
Pipeline Efficiency: Developed modular asset and environment systems in collaboration with the
design team, improving production turnaround time by 40% across multiple concurrent projects.
Client Deliverables: Packaged and delivered visualizations for client presentations including
interactive real-time walkthroughs and pre-rendered animation sequences for architectural review.
Training & Mentorship: Mentored students in 3D modelling, scene lighting, material creation,
and architectural visualization using Unreal Engine and Blender.
Project Supervision: Supervised student-led 3D visualization projects for real-world
architectural briefs, guiding teams from concept through final render.
Competition Coaching: Guided award-winning student teams in national and international
design and technology competitions.
Workshops: Conducted workshops on optimization techniques, lighting theory, and asset
creation best practices aligned with industry workflows.